

The answer to that last one is "pretty much everything". Once you have it, piss about with Blink upgrade it, and learn how it works and what you can do with it. This does seem a bit silly - why not put the core mechanic in right from the get go? - but it also makes the sudden blossoming of understanding when you do put Blink to use all the better for the contrast. The opening sequence after Corvo's imprisonment is, for lackadaisical stealth players like myself, a bit of a nightmare you'll have to rely purely on cover to make it through, and while there's some great stuff in it, it's generally unrepresentative of the rest of the game. While the game could probably completed using absolutely none of Corvo's mystical abilities, that one very basic ability which is thrust upon you - Blink - is a deceptively simple and beautiful thing which goes together with the line-of-sight detection system in much the same way your hands attach to your wrists: seamlessly. But OK, let's imagine for a moment you're struggling to get into Dishonored (perhaps you don't enjoy fun?) and offer a few tips on coming to terms with your new found freedom to do whatever the heck you want.ĭishonored doesn't really start until you receive your first power. I promptly deleted the contact and tried to have them deported, of course, because as far as I'm concerned Dishonored is the exact opposite of that it never leaves off begging me to come back and do all sorts of interesting things to it. I got an IM yesterday which described Dishonored as "inaccessible". Let our simple advice boost you onto the bandwagon before you lose your hipster cred. Dishonored is already totting up Game of the Year awards, but it's not everybody's Chai soy latte with pumpkin spice.
